Hello, I'm Elliot.

Self-Analysis
C#
Godot
Unity
Project Management
Audio
About
Always having a passion for video-games, my creative decisions are heavily influenced by digital experiences that changed my life.
I started at a young age by writing basic Lua that I had learned to create a roleplay game on ROBLOX, which across a few years grew to more than 80,000 community members, and later sold at the age of 16 to an investor. Throughout those years I familiarised myself with Blender and made rendered 3D environments, sometimes featuring cinematic sequences. After going a long while since making a game, I experimented with many facets of game-development outside of ROBLOX, and through experimentation, landed on C# programming inside of Godot, or Level-Design inside of the Source 2 engine in either Half-Life: Alyx or Counter-Strike 2.
I currently build my portfolio of finished projects by participating in game-jams and occasionally design maps using the Hammer Editor.